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Ciat Lonbarde | Srine Ambrazier

Description

As the designer describes:

The srine ambrazier combines 8bit digidelays, analog synthesizers, analog brains, and leather-clad nipple-buttons to make a unique stereo synthesizer/sampler/surgeon/deconstructor... The interface is simple and built for spontaneity - there are no menus to scroll through and every feature can be controlled immediately with one button push or knob turn. It provides a unique mode of interaction with sound, by dynamically (allowing anything from light layering to heavy punching-in) inserting it into twin digital buffers. It has a built-in oscillator, an external input, a silence insertion, and the so-called royalty mode, where one buffer samples the opposing one to create stereo spacialized sounds. The digital buffers themselves can hold up to 2 minutes of material, and their parameters- speed, breakpoint, loop, direction- are controlled by a randomizing analog brain, a rambrain; with this you can adjust the buffers to skip through material, modulate speed wildly, loop endlessly forwards and backwards, and stochastically explore and generate the material within. The instrument is finished in fine leather (secondhand purchased from furniture factories) not for kitsch, but for utility: the surface is warm and soft, and the buttons are soft nipples formed into it.

The rambrain works like this- it has a master clock, which can be synced to an external pulse input. This master clock is subdivided to trigger four randomly stepping controllers- so you can make a random pattern that moves every n clock ticks according to where you turn its knob to. On each buffer, for each of its parameters, there is a knob to control how much this random pattern will affect it, and there is a knob to control the parameter manually. So you can turn the speed of a delay to a certain middle point, then gradually turn up the rambrain's control of it, eventually making it wander in speed from ultra slow 1khz sampling rate to ultra high 500khz sampling rate. Each delay has a foolflower parameter, which is a trigger that subdivides the master clock, optionally modulated by a rambrain signal, that causes a point in the buffer to be stored, for the reset parameter to skip back to. The reset is also a trigger that subdivides the master clock and it can also be rambrain modulated. The fourth parameter for each buffer is a turnaround trigger; it makes the buffer change direction, and it can also be rambrain modulated. With these four highly playable parameters, complex wandering patterns can be created through this material, going forwards and backwards, skipping around, with as much or as little randomization as you want. The srine takes delay based improvisation to a new level- it will inspire with its random motifs, its ability to hide material in its extreme length and then reveal it later, its wide frequency range, and the touchability of all its features. Don't forget you can treat other sounds with it, and you can also syncronize with your other instruments with the pulse in jack. The srine also has a builtin filter bank and ring modulator, which you can use to process or reprocess material. You can control the dynamics of the material with a knob, and you can also generate automatic envelopes to shape it.

Just like the original ambrazier, the srine is covered in warm beige leather, decorated with colorful, personalized drawings that indicate its functions.

BrandCiat Lonbarde
ModelSrine Ambrazier
DeviceSynth
TypeDesktop
Engine TypeDigital
EngineVA, Sample
Voices (max)2
Multitimbral2
Oscillators2
Engine Detailed2 OSC, pulse, sample
Sampler8 bit loop
Keys0
Key typeN/A
VelocityN/A
AftertouchN/A
Extra infoOnly 4 made
Produced:2003 - 2003
Legend: Obvious Y: Yes, N: No, N/A: Not Applicable
VCO Voltage Controlled Oscillator DCO Digital Controlled Oscillator
LFO Low Frequency Oscillator Sub Sub Oscillator
VCF Voltage Controlled Filter VCA Voltage Controlled Amplifier
Velocity As with a piano, the harder you hit a key, the louder the sound, unlike most organs which always produce the same loudness no matter how hard you hit a key. Aftertouch Pressing a key after you activated it. Channel Aftertouch, no matter which key, it will send a Channel message. Poly Aftertouch, sends the pressure per key instead of the whole channel.
Values for OSC, LFO, Filter, Envelope are per voice unless stated otherwise.

Manuals, patches etc.

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